[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] [Blocker(a=1, r=0, g=0, b=0, fadetime=0, block=true)] [stopmusic] [Dialog] [Background(image="59_g8_blackforest_n",screenadapt="coverall")] [Delay(time=1)] [PlayMusic(intro="$mist_intro", key="$mist_loop", volume=0.6)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [Delay(time=1)] [charslot(slot="m",name="avg_1020_reed2_1#1$1",duration=1.5)] [PlaySound(key="$d_gen_walk_n")] [Delay(time=2.5)] [charslot(slot="m",name="avg_1020_reed2_1#8$1",focus="m")] [name="拉芙希妮"]......先前遇上的那个,难道又是捉弄人的幻影?路是错的,我好像又走回来了。 [name="拉芙希妮"]也看不清天色,不知道走了多久......还有多远。 [charslot(slot="m",name="avg_1020_reed2_1#1$1",focus="m")] [name="拉芙希妮"]但我至少没像布莉吉说的那样,被黑雾和噪声挡在黑林之外,我至少进来了。 [name="拉芙希妮"]还是这些爱捉弄人的精怪,会指给你错路的幻影,故意牵来枝条绊倒人的羽兽......倒是和我带莫兰他们回来时差不多。 [name="拉芙希妮"]也许是这些树木长得太高,也太茂密。它们遮住了天空,让这里面的生命与外界不同。 [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [Background(image="59_g9_blackforest_inside",screenadapt="coverall")] [Delay(time=2)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=1)] [PlaySound(key="$d_gen_walk_n")] [charslot(slot="m",name="avg_1020_reed2_1#1$1",duration=1.5)] [Delay(time=2.5)] [charslot(slot="m",name="avg_1020_reed2_1#1$1",focus="m")] [name="拉芙希妮"]......没走错路。这里就是黑林的中心了。 [charslot(slot="m",name="avg_1020_reed2_1#2$1",focus="m")] [name="拉芙希妮"]总感觉......这里的景色也和我来的时候不一样......那些代表秋天的金红色呢,为什么都消失了? [name="拉芙希妮"]为什么里头变成现在这样了? [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=0.3, r=1, g=1, b=1, fadetime=0.05, block=true)] [bgeffect(name="$eb_blacksmoke_01",fade = true, fadetime = 1.5,layer=2)] [Blocker(a=0, r=1, g=1, b=1, fadetime=1, block=true)] [Delay(time=0.5)] [charslot(slot="m",name="avg_1020_reed2_1#6$1",focus="m")] [name="拉芙希妮"]是黑雾?! [charslot(slot="m",name="avg_1020_reed2_1#12$1",focus="m")] [name="拉芙希妮"]也就是说,黑林到底还是拒绝了我,是吗? [Dialog] [charslot] 拉芙希妮紧紧握住手中的武器。假如真的如涅梅丝所说,深池离开城市之后就再也没有回来,被黑雾吞噬的确是他们最可能的下场。 但黑雾并无攻击她的迹象,只是停在原地。 [charslot(slot="m",name="avg_1020_reed2_1#2$1",focus="m")] [name="拉芙希妮"]它是在......拒绝我吗? [charslot(slot="m",name="avg_1020_reed2_1#12$1",focus="m")] [name="拉芙希妮"]不,与其说是拒绝,倒不如说是冷漠......失望? [charslot(slot="m",name="avg_1020_reed2_1#13$1",focus="m")] [name="拉芙希妮"]为什么? [Dialog] [charslot] 除了植物婆娑的晃动之外,没有任何能被认成回答的声响。 拉芙希妮摇摇头,谨慎地经过黑雾身侧,选择了尽头看起来有光亮的一条路,而黑雾仍然对她的通过无动于衷。 那些乐于把人带上歧途的精怪,此刻也不见踪影。 [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [bgeffect] [Background(image="59_g9_blackforest_inside",screenadapt="coverall")] [Delay(time=2)] [bgeffect(name="$eb_blacksmoke_01",layer=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=1)] [PlaySound(key="$d_gen_walk_n")] [charslot(slot="m",name="avg_1020_reed2_1#11$1",duration=1.5)] [Delay(time=2.5)] [name="拉芙希妮"]不行,又是死路...... [name="拉芙希妮"]没时间在这里逗留了。抱歉,我得烧出一条路来—— [Dialog] [charslot] [name="???"]那你可真是想太多了。 [charslot(slot="m",name="avg_1020_reed2_1#4$1",focus="m")] [name="拉芙希妮"]谁?! [Dialog] [charslot] [charslot(slot="m",name="avg_npc_1690_1#10$1",duration=1.5)] [Delay(time=2.5)] [name="“放逐王”"]你觉得呢? [charslot(slot="m",name="avg_1020_reed2_1#6$1",focus="m")] [name="拉芙希妮"]怎么会是......你? [charslot(slot="m",name="avg_1020_reed2_1#2$1",focus="m")] [name="拉芙希妮"]在城里的那位......先生。上次我就有问题要问你,但你却—— [charslot(slot="m",name="avg_npc_1690_1#5$1",focus="m")] [name="“放逐王”"]上次见面确实算得上是不欢而散,不告而别。后面我也跟了你一路,看了你一路,就当是反思了。 [charslot(slot="m",name="avg_npc_1690_1#8$1",focus="m")] [name="“放逐王”"]总之,我得承认你和我想的不太一样,但现在还不是闲聊的时候。 [name="“放逐王”"]别烧那些树木,只用你的火照亮它们就行了,看看它们到底是什么东西。 [charslot(slot="m",name="avg_1020_reed2_1#8$1",focus="m")] [name="拉芙希妮"]“是什么东西”......? [Dialog] [PlaySound(key="$d_avg_magic_1")] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=1, block=true)] [charslot(slot="m",name="avg_1020_reed2_1#6$1",focus="m")] [name="拉芙希妮"]叶片锋利,荆棘坚硬,枝条上甚至反射出金属的冷光?这究竟是?! [charslot(slot="m",name="avg_npc_1690_1#8$1",focus="m")] [name="“放逐王”"]是什么不重要,你的火不可能将其烧穿,这才是重点。 [name="“放逐王”"]跟我来。 [charslot(slot="m",name="avg_npc_1690_1#6$1",focus="m")] [name="“放逐王”"]在黑雾改了主意之前,跟我来! [charslot(slot="m",name="avg_npc_1690_1#8$1",focus="m")] [name="“放逐王”"]我再晚一会儿跟你搭话,那东西一个心情不好,你就被直接吞了,骨头渣子也不剩。 [charslot(slot="m",name="avg_1020_reed2_1#11$1",focus="m")] [name="拉芙希妮"]可那边不是死路吗? [charslot(slot="m",name="avg_npc_1690_1#8$1",focus="m")] [name="“放逐王”"]为什么觉得眼见的东西就一定为实呢? [name="“放逐王”"]听我的,走! [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [bgeffect] [Background(image="59_g7_blackforest_d",screenadapt="coverall")] [Delay(time=2)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=1)] [PlaySound(key="$runsand")] [charslot(slot="m",name="avg_1020_reed2_1#1$1",duration=1.5)] [Delay(time=2.5)] [name="拉芙希妮"]这是......我来纳斯尔纱时走的那条路! [name="拉芙希妮"]刚刚那些小路居然通向这里? [charslot(slot="m",name="avg_1020_reed2_1#11$1",focus="m")] [name="拉芙希妮"]先生,虽然冒昧,但您和林中的精怪...... [charslot(slot="m",name="avg_npc_1690_1#5$1",focus="m")] [name="“放逐王”"]别傻了,我怎么会和它们扯上关系。 [charslot(slot="m",name="avg_npc_1690_1#10$1",focus="m")] [name="“放逐王”"]倒是这片树林,几百年过去了,除了多了一层黑雾以外,里面居然还是这副样子...... [charslot(slot="m",name="avg_npc_1690_1#1$1",focus="m")] [name="“放逐王”"]呵,煞风景。 [charslot(slot="m",name="avg_1020_reed2_1#1$1",focus="m")] [name="拉芙希妮"]再往前几步就算是出了黑林,不知道您能否—— [charslot(slot="m",name="avg_npc_1690_1#1$1",focus="m")] [name="“放逐王”"]啧啧啧,这可真是...... [charslot(slot="m",name="avg_1020_reed2_1#1$1",focus="m")] [name="拉芙希妮"]出什么事了? [charslot(slot="m",name="avg_npc_1690_1#1$1",focus="m")] [name="“放逐王”"]看你身后。 [Dialog] [charslot] [stopmusic(fadetime=2)] [PlaySound(key="$d_avg_crowdrun")] [Delay(time=3.5)] [name="莫兰"]苇草! [name="塔拉流民"]苇草,我们来了! [Dialog] [charslot(slot="m",name="avg_npc_728_1#1$1",duration=1.5)] [PlaySound(key="$runsand")] [Delay(time=3.5)] [Dialog] [charslot] 流民们的身影出现在黑林明亮的边缘。 [PlayMusic(key="$calm_loop", volume=0.6)] [charslot(slot="m",name="avg_npc_728_1#3$1",focus="m")] [name="莫兰"]城里是不是出了什么事?自从你进城之后,黑雾就像是突然发怒了一样,将城市和外界严密地隔开,黑林已经好几天没人出入了。 [name="莫兰"]刚才有人去黑林外围打猎,听见林子里有响动,有人声,还有火光什么的。 [name="莫兰"]之前也出过类似的事,守灵人让我们不要靠近黑林,小心惹祸上身。 [name="莫兰"]但这一次我们都认出来了,那是你的火。我们必须得过来。 [charslot(slot="m",name="avg_1020_reed2_1#2$1",focus="m")] [name="拉芙希妮"]这里太危险了—— [charslot(slot="m",name="avg_npc_728_1#1$1",focus="m")] [name="莫兰"]那也不该放任你一个人去承担所有的危险。伦蒂尼姆郊外那次,我们在沼泽地等你的时候,大家就已经明白了。 [name="莫兰"]我们信任你,你也该信任我们。 [Dialog] [charslot(slot="m",name="avg_1020_reed2_1#1$1",focus="m")] [Delay(time=2)] [charslot(slot="m",name="avg_1020_reed2_1#9$1",focus="m")] [name="拉芙希妮"]我很感激。 [charslot(slot="m",name="avg_npc_728_1#6$1",focus="m")] [name="莫兰"]这不算什么。我们先回聚落吧。 [charslot(slot="m",name="avg_1020_reed2_1#9$1",focus="m")] [name="拉芙希妮"]嗯。 [charslot(slot="m",name="avg_1020_reed2_1#1$1",focus="m")] [name="拉芙希妮"]先生,不知道您—— [Dialog] [charslot(slot="m",name="avg_npc_1690_1#1$1",focus="m")] [Delay(time=1)] [charslot(duration=1.5)] [Delay(time=2)] [charslot(slot="m",name="avg_npc_728_1#1$1",focus="m")] [name="莫兰"]苇草,怎么了?你在对谁说话?还有人跟着你从黑林里出来吗? [Dialog] [charslot] 红龙回身看去,那个不请自来的男人,就像是阳光下的露珠一样不见了踪影。 [Dialog] [stopmusic(fadetime=2)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [bgeffect] [Background(image="59_g5_remains_outside",screenadapt="coverall")] [Delay(time=2)] [PlayMusic(intro="$drift_intro", key="$drift_loop", volume=0.6)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=1)] [charslot(slot="m",name="avg_1020_reed2_1#9$1",focus="m")] [name="拉芙希妮"]感谢你们为这些人提供了住所,守灵人。 [charslot(slot="m",name="avg_npc_1691_1#4$1",focus="m")] [name="严肃的守灵人"]涅梅丝将他们托付给我们,这就是我们应该做的。 [name="严肃的守灵人"]那么,拉芙希妮小姐,守灵人承诺不将您的存在泄露给任何不知情的人。既然您已经确认了这些人的安危,我们可以就此分开了。 [charslot(slot="m",name="avg_npc_728_1#1$1",focus="m")] [name="莫兰"]这是什么意思?难道你们不欢迎她? [charslot(slot="m",name="avg_npc_1691_1#4$1",focus="m")] [name="严肃的守灵人"]莫兰,你们也一样。 [name="严肃的守灵人"]两条红龙之间总会产生无尽的纷争。如果你们擅自介入两条红龙之间的争斗,那我们也无力再为你们提供庇护。 [charslot(slot="m",name="avg_npc_242",focus="m")] [name="塔拉流民"]你们怎么这样? [charslot(slot="m",name="avg_npc_1691_1#4$1",focus="m")] [name="严肃的守灵人"]我们一向如此。守灵人既不挑起冲突,也不试图消弭冲突。 [name="严肃的守灵人"]生者的争端非我们所能干涉,我们只守望逝者的灵魂。 [name="严肃的守灵人"]红龙,如果您真的如莫兰等人所说,是一位悲悯而高尚的领导者,那您就更不该将这些无辜的人卷入您的斗争。 [charslot(slot="m",name="avg_1020_reed2_1#12$1",focus="m")] [name="拉芙希妮"]这不是两条红龙之间的争斗,我是为了纳斯尔纱的居民来向你们求助—— [charslot(slot="m",name="avg_npc_1691_1#4$1",focus="m")] [name="严肃的守灵人"]斗争总有理由。 [charslot(slot="m",name="avg_npc_728_1#5$1",focus="m")] [name="莫兰"]苇草不是一个会找借口的人。 [charslot(slot="m",name="avg_npc_1691_1#4$1",focus="m")] [name="严肃的守灵人"]即便不是借口,生者的纠纷也与我们无关......这是我们至今仍在为之品尝苦果的教训。 [name="严肃的守灵人"]请回吧。 [charslot(slot="m",name="avg_1020_reed2_1#12$1",focus="m")] [name="拉芙希妮"]就算我来请你们安葬一位逝者......也不行吗? [charslot(slot="m",name="avg_npc_1691_1#4$1",focus="m")] [name="严肃的守灵人"]安葬逝者? [name="严肃的守灵人"]如果的确如此,守灵人的营地会向您敞开,但也仅限葬礼。 [name="严肃的守灵人"]烦请告诉我逝者的姓名,事迹,还有......请把他的亡骸交给我们。 [charslot(slot="m",name="avg_1020_reed2_1#13$1",focus="m")] [name="拉芙希妮"]他叫......库林,城里的铁匠。 [charslot(slot="m",name="avg_npc_1691_1#2$1",focus="m")] [name="严肃的守灵人"]库林?! [charslot(slot="m",name="avg_npc_1691_1#3$1",focus="m")] [name="严肃的守灵人"]他的死因是什么? [charslot(slot="m",name="avg_1020_reed2_1#2$1",focus="m")] [name="拉芙希妮"]他被紫色的死火夺取了生命与意志,即便是我的火焰......也无法再拯救他。 [charslot(slot="m",name="avg_npc_1691_1#4$1",focus="m")] [name="严肃的守灵人"]...... [Dialog] [Blocker(a=1, r=1, g=1, b=1, fadetime=0.5, block=true)] [CameraEffect(effect="Grayscale", amount=0.8, keep=true)] [charslot(slot="m",name="avg_npc_1691_1#3$1",focus="m")] [Delay(time=0.2)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)] [Delay(time=1)] [name="严肃的守灵人"]那为什么从所谓独立到现在,没有一个纳斯尔纱人来找我们,让我们帮城内的逝者举行一场符合传统的葬礼呢? [Dialog] [Blocker(a=1, r=1, g=1, b=1, fadetime=0.5, block=true)] [CameraEffect(effect="Grayscale", amount=0, keep=true)] [charslot(slot="m",name="avg_npc_1691_1#4$1",focus="m")] [Delay(time=0.2)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [Delay(time=1)] [charslot(slot="m",name="avg_npc_1691_1#4$1",focus="m")] [name="严肃的守灵人"]原来...... [name="严肃的守灵人"]战争结束后,第一个得到哀悼的纳斯尔纱人......甚至没有死在那场战争中。 [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [bgeffect] [Background(image="59_g10_indoor",screenadapt="coverall")] [Delay(time=2)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=1)] [charslot(slot="m",name="avg_1020_reed2_1#11$1",focus="m")] [name="拉芙希妮"]像这样......把干草扎成环? [charslot(slot="m",name="avg_npc_728_1#6$1",focus="m")] [name="莫兰"]没错,然后把这些花卉装饰在上面,编成花环就行了。 [name="莫兰"]记得我们在路上也有这么一次,农民们把花环戴在你头上,祈求来年风调雨顺。 [charslot(slot="m",name="avg_1020_reed2_1#11$1",focus="m")] [name="拉芙希妮"]......嗯。 [charslot(slot="m",name="avg_npc_242",focus="m")] [name="塔拉流民"]真怀念啊,感觉又回到那个时候了。 [charslot(slot="m",name="avg_1020_reed2_1#9$1",focus="m")] [name="拉芙希妮"]在这里住得不开心? [charslot(slot="m",name="avg_npc_728_1#6$1",focus="m")] [name="莫兰"]我自己倒是很自在,但其他人可能多少会觉得有些拘束吧。 [charslot(slot="m",name="avg_npc_242",focus="m")] [name="塔拉流民"]因为守灵人的生活就像在和自己过不去嘛。莫兰,你那个词是怎么说的来着,“苦修”? [name="塔拉流民"]不喝酒,不开宴会,不吃过分烹饪的东西,甚至不会大声说笑。每天从天不亮起床开始,直到半夜睡下,无论做什么都有仪式。 [name="塔拉流民"]虽然他们不用这一套来要求我们,但我们毕竟也得帮人家干干农活什么的,总是要打交道的。 [name="塔拉流民"]这几天住下来,我都觉得自己快要不会笑了,哈哈。 [name="塔拉流民"]只有莫兰每天都会去找守灵人说话,每天都能学一点东西回来。今天是绳结的编法,明天是如何估算树木寿命之类的。 [charslot(slot="m",name="avg_npc_728_1#1$1",focus="m")] [name="莫兰"]这倒是没错,不过和那些故事中的守灵人相比...... [Dialog] [charslot] [PlaySound(key="$d_gen_walk_n")] [charslot(slot="m",name="avg_npc_1691_1#4$1",duration=1.5)] [Delay(time=2.5)] [name="严肃的守灵人"]红龙阁下? [charslot(slot="m",name="avg_1020_reed2_1#1$1",focus="m")] [name="拉芙希妮"]守灵人女士。 [charslot(slot="m",name="avg_npc_1691_1#4$1",focus="m")] [name="严肃的守灵人"]没想到您会在这里与他们一同劳作。 [charslot(slot="m",name="avg_npc_242",focus="m")] [name="塔拉流民"]苇草一直都是这样啊。 [charslot(slot="m",name="avg_npc_1691_1#4$1",focus="m")] [name="严肃的守灵人"]唔。 [charslot(slot="m",name="avg_npc_728_1#1$1",focus="m")] [name="莫兰"]需要我们回避吗? [charslot(slot="m",name="avg_npc_1691_1#4$1",focus="m")] [name="严肃的守灵人"]不,我只是为了仪式需要,来确认死者的生平。 [name="严肃的守灵人"]请告诉我,红龙,这段时间里,库林身上究竟发生了什么? [charslot(slot="m",name="avg_1020_reed2_1#8$1",focus="m")] [name="拉芙希妮"]...... [charslot(slot="m",name="avg_1020_reed2_1#1$1",focus="m")] [name="拉芙希妮"]我会一五一十地把我见到的一切告诉你,守灵人。 [name="拉芙希妮"]希望这些事能对你有所触动。 [Dialog] [Blocker(a=0, r=0,g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0,g=0, b=0, fadetime=2, block=true)] [stopmusic(fadetime=2)] [charslot] [Background] [Image]